local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 70802
L0_1 = {}
L1_1 = 7080201
L2_1 = 7080202
L3_1 = 7080203
L4_1 = 7080204
L5_1 = 7080205
L6_1 = 7080206
L7_1 = 7080207
L8_1 = 7080208
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133105073"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7080201"] = L1_1
L1_1 = {}
L0_1["7080202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7080203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1409
L4_1.alias = "Npc1409"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7080203_N1409"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7080204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1409
L4_1.alias = "Npc1409"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7080203_N1409"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7080206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1409
L4_1.alias = "Npc1409"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7080203_N1409"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7080207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1409
L4_1.alias = "Npc1409"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7080203_N1409"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7080208"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7080201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080201_N1668"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7080202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1409
L3_1.alias = "Npc1409"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080203_N1409"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1577
L4_1.alias = "Npc1577"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7080203_N1577"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7080203"] = L1_1
L1_1 = {}
L0_1["7080204"] = L1_1
L1_1 = {}
L0_1["7080205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1577
L3_1.alias = "Npc1577"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7080206_N1577"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7080206"] = L1_1
L1_1 = {}
L0_1["7080207"] = L1_1
L1_1 = {}
L0_1["7080208"] = L1_1
quest_data = L0_1
